Showing posts with label creature design. Show all posts
Showing posts with label creature design. Show all posts

Tuesday, February 5, 2013

Long Time

So, I went to an illustrator's convention...and I feel meh about it. There were two talks out of the seven I went to that were worth it. After I got back, I did not feel like creating anything for a while. I was so put off by the entire experience, I didn't create anything for a month or so. On top of wasting a lot of money I could have used to upgrade my tools. So no, I will not be attending Illuxcon in the future.

Finally I feel like I'm back in the groove of things. Painting all day every day off feels good.


Warhammer 40k is copyrighted by Games Workshop.

Thursday, October 4, 2012

Tuesday, October 2, 2012

Monday, October 1, 2012

Saturday, September 29, 2012

Bloop Colored

Colored. Messed with the values so that it resembled deep ocean a little more. All in all, I like it.


Sea Monster

Participating in the cghub creature planet challenge "The Bloop". You can read about it here. You have to come up with what could make the sound.


I'm not too crazy about the volcanic vents. It needs something else.

Friday, July 20, 2012

Two Finished

Beaver button finished and I decided to color the wizard sketch. Went a little crazy on the color choices, but I think it pulled together.



Wednesday, July 11, 2012

Sketches

Warm ups before I get to business. Can you guess which one I did first?


Tuesday, July 10, 2012

3D IS HARD

So I've finally decided to start learning 3D. I made a quick sculpt in mudbox of an alien head.


Mudbox is actually intuitive, especially to someone whose had a lot of formal training. The head took me about 20 min and then I spent the rest of my day scratching mt brain on what unwrapping the UVW and baking the occlusion means. Yeah, I don't understand what I just wrote. I've watched a lot of videos and they seem to make it look easy and it's not.

I want to texture this thing in photoshop which used to be an archaic dead language to me and now I speak it everyday. 3DS Max is the same thing. I know I'll eventually begin to speak it, but that's probably weeks away. Maybe I need to take a class.

This is all to beef up my skills. I want to work in games and I think wearing as many hats as possible will accomplish that. I'll go crazy for a little while, but it'll be worth it.

Monday, July 2, 2012

Sketch

Warm up sketch as part of a polycount forum sketch thread. I chose the spotted swordfin. Keep working guys!

Wednesday, November 23, 2011

Dragon and Bear

Dragon colored and expanded. Not too sure about the coloring to be honest, but I can change it at any time. I'll probably come up with different color sets. Oh, plus a bear! Grrrawr!


Monday, November 14, 2011

A New Idea

A rough for a new idea I've had kicking around for a little while. Can you tell what it is!?