Showing posts with label concept art. Show all posts
Showing posts with label concept art. Show all posts
Monday, August 25, 2014
Monday, August 18, 2014
Tuesday, August 12, 2014
Monday, August 11, 2014
Saturday, April 27, 2013
Thursday, October 4, 2012
Tuesday, October 2, 2012
Monday, October 1, 2012
Saturday, September 29, 2012
Bloop Colored
Colored. Messed with the values so that it resembled deep ocean a little more. All in all, I like it.
Sea Monster
Participating in the cghub creature planet challenge "The Bloop". You can read about it here. You have to come up with what could make the sound.
I'm not too crazy about the volcanic vents. It needs something else.
I'm not too crazy about the volcanic vents. It needs something else.
Thursday, September 27, 2012
Saturday, September 1, 2012
Historical Fighter
I downloaded the vertex book for gaming related topics. At the end is a competition to create a historical person as a fighting character. I'm going to do two. Can you guess the first one?
A little cliche, but hey, embrace the cliche!
A little cliche, but hey, embrace the cliche!
Tuesday, August 28, 2012
Sunday, August 26, 2012
Monday, July 23, 2012
Update 7/23
Didn't work yesterday. Continued blocking in values and adding details. Completely forgot what I originally wanted the lighting to be, changed it to reflect the new lighting. Overall, happy so far.
Saturday, July 21, 2012
Blocked out some values and started adding details for a new piece illustrating a scene from one of my favorite games. Pulling out all the stops for this one. Hopefully I'll get my new hardware before I finish it.
Friday, July 20, 2012
Two Finished
Beaver button finished and I decided to color the wizard sketch. Went a little crazy on the color choices, but I think it pulled together.
Thursday, July 19, 2012
Thursday, July 12, 2012
Today's Update
Decided to color the dwarf. Never made one before and the different proportions were fun. I'm also working on a button commission for PAX. Decided to take the beaver in a scifi direction this time.
Wednesday, July 11, 2012
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